PHYSICS CULTURE: ANIMATION APPLICATION OF PHYSICS CONCEPTS IN CIRCULAR MOTION MATERIALS

https://doi.org/10.54482/ijebiiits.v1i1.3

Authors

  • Tegar Putra Socrates Universitas Negeri Padang
  • Habil Ihsan Universitas Negeri Padang
  • Melfa Rahmayani Universitas Negeri Padang
  • Fanny Rahmatina Rahim Universitas Negeri Padang

Keywords:

Android Application, Culture, Animation, Physics, Physics Culture

Abstract

The Covid-19 pandemic affects almost all aspects of life, including the education aspect. To break the chain of the spread of the Covid-19 pandemic, the learning system that was originally offline switched to online learning. Online learning makes students bored quickly and students perceive physics as a difficult subject. In addition, the current swift currents of globalization have caused the erosion of cultural values. Therefore, there is a need for media that can restore  cultural values, especially Minangkabau culture in students' lives. This study aims to produce an android-based supporting learning media about circular motion material for high school students in class X. This application is contextual and integrated with Minangkabau culture so that students will be more interested in studying physics. The method used in this study is the Four D research and development (RND) method which consists of Define, Design, Develop, and Dessiminate. The resulting application is one of the contributions in the development of learning media, which is expected to be one of the appropriate Physics learning solutions in the current pandemic era.

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Published

2022-01-19

How to Cite

Socrates, T. P. ., Ihsan, H., Rahmayani, M., & Rahim, F. R. . (2022). PHYSICS CULTURE: ANIMATION APPLICATION OF PHYSICS CONCEPTS IN CIRCULAR MOTION MATERIALS. International Journal of Ethnoscience, Bio-Informatic, Innovation, Invention and Techno-Science, 1(1). https://doi.org/10.54482/ijebiiits.v1i1.3

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